Banana Man Attack

He is a man. He is a banana. He attacks. Six worlds of increasingly unreasonable food stand between him and Princess Nectarina.

  • Buildv13.13 “Peel Loop”

A momentum platformer with a variable-height jump, a double jump, a dash, a slide and a ground pound — and a boss at the end of every world who throws its own groceries at you.

You get three wishes. Spend them badly.

What's in it

  • Six-world story campaign, then endless mode with two extra bosses
  • Peanut Butter and Jelly Shield powers, combos, missions, and unlockable skins
  • Three wishes per run
  • One continuous soundtrack — Peel Velocity — that never restarts, not even for a boss

Controls

Z / Space / Up / W
Jump — hold for height, press again to double
X / Shift / Right / K
Dash
Down / S
Slide, or ground-pound in the air
Touch
Tap the left half to jump, the right half to dash, swipe down to pound
Esc / Enter
Skip the opening cinematic (R replays it from the title)

The boss roster

  • DISCO PICKLE — throws orbs
  • CAPTAIN TOAST — throws butter
  • SIR BLENDTRON — throws chunks
  • DJ DONUT — throws sprinkles
  • BARON VON BROCCOLI — throws florets
  • KING KETCHUP — throws ketchup
  • SUSHI SHOGUN — endless mode
  • WAFFLE WARLOCK — endless mode
  • GRAND CRUMBELISK — the finale

The cast

Banana Man

Banana Man

He attacks

In the game he is a cheerful little cartoon banana. On the poster he is a devastatingly handsome anime hero with a chiselled jaw who happens to be a banana. Both are true. The gap between them is the joke.

Princess Nectarina

The rescue

Long blonde hair, held at the end of the dessert kingdom, extremely over it.

Grand Crumbelisk

Final boss · two phases

The last thing between you and the ending. Throws crumbs. Takes eight hits.